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Digital Sextant : Games
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{ Category Archives } Games

Saga on Board Games

Saga: Vol 3 features a weird otherworldly board game.  Here are the relevent panels.  

What got played – November edition

Wow! I can’t believe we’re already at November 23rd. What a busy month it’s been!  I just wanted to take a couple minutes today to fill you in on what I’ve been playing since the last post (on Oct 28th). It seems to be harvest season for Kickstarter projects — Loop, Inc. , Best Treehouse […]

Recent gaming: A mini-review of Elder Sign

#WhatDidYouPlayMondays #GameLog for 12 October to 28 October 2015 Stealing an idea from Rolfe for a bit of blogging content, here’s my next play log. Card or Party Games: Quiddler, Two Rooms and a Boom (2 plays) Board Games: Epic Resort, Galaxy Trucker, Elder Sign (Gates of Arkham), Battleship, Tash-Kalar,  Between Two Cities (2 plays), […]

I inadvertently took June off from blogging

It’s been a busy month around here, working on writing projects and creative projects and, well, work.  In all that time, I’ve just fallen off the blogging train.  Sorry about that! Quick updates: Not much reading this month.  I read Margaret Atwood’s The Year of the Flood.  It was good. Plenty of gaming.  It was […]

On Game Design: Go Play Outside

I wrote a little bit over at Rattlebox Games about playing games outside: This might be a bit of a conundrum.  The old stereotype of nerds huddling inside on nice sunny days isn’t entirely without merit, in part because of all the valuable cardboard bits our games have — we don’t want chlorine from the […]

On Game Design: Yes, and…

I’ve written a bit about the improv rule “Yes, and” over on the Rattlebox Games blog.  Check it out. …Like Improv, RPG storytelling takes real trust between the game master and the characters. And like Improvosational comedians, they need to remember the “yes, and” rule.  (“Yes, and” refers to the philosophy that Improv performers should […]

Shake us and we rattle…

Some friends and I have been working at some board games, recently, and we’re very near to putting our first print-n-play game up for people to see, try, download, and so on.  As part of the project, I’m starting to tweet and blog over on that website occasionally, so that there’s content there, and stuff.  […]

On Game Design: The Kitchen Sink

I am an unabashed sucker for Kitchen Sink games.  I don’t know where I first heard this idiom applied to game design, but I definitely can’t claim it for myself.  I’m using the term to describe the following kinds of games: They have lots of complex, interconnecting rules They have multiple game mechanics to learn, […]

Game Design: The Rules that used to know

Have you ever had a game whose rules you didn’t know as well as you thought you did?  Discovering that the rules are different than you thought can be a real blow–suddenly that game you thought you had all figured out is something else altogether.  It’s like somebody you used to know. Three stories: Nearly […]

On Game Design: Is It Luck?

As I started to get more serious about the board game hobby, I learned a number of amusing terms for different kind of games.  One that I enjoy quite a bit is “Ameritrash,” a seemingly-derogatory phrase for games that a) have tons of little fiddly bits, b) have a strongly developed theme, and c) rely […]

On Game Design: You Gotta Spend Money to Make Money

One of my favorite things a game can do is to make spending money (or currency) draw from your victory pool.  Some examples: Smallworld requires you to spend victory points to bypass races you don’t want to play. The Sheriff of Nottingham doubles the effect by encouraging you to bribe opponents with coins, which increases […]

Games: Why you should be a Cheapass

  One of the first game companies I learned about back when I started collecting interesting games was Seattle’s own Cheapass Games, headed by James Ernest.  In my collection, I have old copies of Kill Dr. Lucky, Deadwood Studios, and some kind of space game with rabbits  (I have to admit, of those three, I’ve […]

Whither game reviews?

How shall I write about games on my blog? As you’ve surely noticed, I’m playing a lot of board games lately and would like to write something about them on my blog.  I hesitate to do reviews because there are lots of good game reviewers who give games several plays before they review them, and […]

Random tidbits

A few bits of stuff that have floated across my transom. I’ve watched “Shia Le Bouf Live” many times, but only recently realized Rob Cantor was part of Tally Hall.  It explains so much. Castle Dice is one of the more fun / infuriating games I have in my collection.  You make a plan that […]

An avalanche of games

As I’ve mentioned a few times on this blog, I’m a Kickstarter enthusiast, and have subscribed to a number of KS projects over the last 18 months, many of which came to fruition in the last two months, making it seem like I ordered a bunch of stuff for myself right around the holidays.  Nice […]