Game Design Proposal

Create a proposal for a game. The purpose of this project is to consider how you can integrate some of the ideas we have been discussing throughout the semester into your plans for a game.

Your game proposal should be written to explain both the what of your game design--what story, if any, your game will follow, some details of avatars, npcs, and levels, and how the gameplay will work--and the why of your design--why you chose the avatar designs and level designs you did, what cognitive tasks the player will have to complete to succeed, and so on. In particular, the explanations of your choices should include references to specific ideas and citations from readings we've used throughout the semester.

Form of the project:

Goals for the project (Do these things):

Nitty Gritty:

Assessment:

Example citations
If you're using a citation of an article from a collected book (as many of our class readings were), it should look like this:

Lastnameauthor, Firstname. "Article title in quotes." Book title in italics or underlined. Editor1 and Editor2, eds. City of publication: Publishing house, year.
A video game can be cited in a similar way. A videogame citation should include the game, the publisher, and the year, at a minimum. You could also examine citations for films to see similar kinds of media citations:
Game Title in Italics. Platform. Publisher not in quotes, year.
For further clarification, see the Purdue OWL for a more comprehensive look at MLA formatting.

Columbia College Chicago Game Culture
Monday, 04-Dec-2006 22:09:12 PST
Copyright Brendan Riley 2005-2006