Zombie game

Rules for in-class zombie game

Day 1
Everyone rolls their dice. Anyone who rolls a 1 is unlucky enough to have been infected in the initial outbreak. Infected collect numbers.

Day 2
Infected: Roll your die. If you roll 3 or higher, they attack one of their neighbors, who must defend themselves.
Healthy attacked: roll your die. If you roll: 1 or 2, you're infected, collect a number; 3 or 4, you're injured; 5 or 6, you're healthy.
Healthy not attacked: You may join one other survivor to barricade yourselves. (Move next to them.)

Day 3
Infected: Roll your die. If you roll 3 or higher, you may attack an unbarricaded neighbor. 5 or higher to attack a barricaded neighbor.
Injured attacked: Roll your die. If you roll: 1,2,3 or 4 you're infected, collect a number; 5 or 6, you're injured.
Injured: Roll your die. If you roll 4 or higher, you survive another round. If you roll 1,2,or 4, you're infected, collect a number.
Healthy attacked: Roll your die. If you roll: 1 or 2, you're infected, collect a number; 3 or 4, you're injured; 5 or 6, you're healthy.
Healthy not attacked: You may join another survivor or barricade or move. (Move next to them.)

Day 4 and on
Infected: Roll your die. If you roll 3 or higher, you may attack an unbarricaded neighbor. 5 or higher to attack a barricaded neighbor.
Injured attacked: Roll your die. If you roll: 1,2,3 you're infected, collect a number; 4,5 or 6, you're injured.
Injured: Roll your die. If you roll 4 or higher, you survive another round. If you roll 1,2,or 4, you're infected, collect a number.
Healthy attacked: Roll your die. If you roll: 1 or 2, you're infected, collect a number; 3, you're injured; 4, 5 or 6, you're healthy.
Healthy not attacked: You may join another survivor or barricade or move. (Move next to them.)

52-2725j; j-session 2008; Columbia College Chicago


Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 2.5 License by Brendan Riley, 2006-8
Last modified: Monday, 07-Jan-2008 07:54:48 PST