With your group, consider a game you all know well. For each of the
'girl-friendly' features below, consider how well your game meets these
requirements. If it does not, discuss a way the game could be altered
to meet them.
- Creative Component
- Puzzle Elements
- Cooperative Play
- Available, Solicited Help
- Female Player-Controlled Characters
- Realistic Setting
- Positive, Unsolicited Feedback
- Slow or Variable Pace
- Predictable Rules
- Clear Explanation of Rules
- Absence of Violence
- Absence of Killing
- Absence of Evil Characters
After you've made all these changes, does the game still 'work'? Why
or why not?