Game Culture, Spring 2007

Instructions for Discussion Sessions

Purpose:

Each week, one class discussion will be led by members of the class itself. Each discussion will be led by one group, who will should say a few introductory remarks (no longer than five minutes) to orient the discussion and should distribute a handout to the class.

Schedule:

Date Discussion Leaders Subject
14 Feb Jason A
Stuart D
John H
Leslie P
Dibbel
21 Feb Aaron B
Johnny E
Alex G
Allan S
Tews
28 Feb Andy B
Adrian G
Stephen G
Nate S
McMahan
7 Mar Benjamin C
John G
Chris L
Lorenzo S
Perron
14 Mar Eddie C
Lamaiya L
Karl M
Chris Z
Johnson
     
28 Mar Allan S
Nate S
John G
Lamaiya L
Turkle
11 Apr Leslie P
Alex G
Benjamin C
Eddie C
Lahti
18 Apr John H
Johnny E
Adrian G
Eddie C
Lamaiya L
Stephen G
Gee
25 Apr Stuart D
Aaron B
Allan S
Lorenzo S
Chris Z
Gee

2 May

Jason A
Andy B
John G
Chris L
Karl M
Nate S
Johnson

 

Directions for leading discussions:

Read the assigned article. Collaborate with your group to assemble a handout that focuses the discussion on key passages in the text; make 43 copies—enough for the entire class. Include those passages on the text and write some questions to get the discussion rolling. Some things to focus your questions on are:

During class, your group will direct the discussion. Each person in the group should lead part of the conversation, and help moderate the discussion. Feel free to call on people--it will keep a variety of voices involved. Your discussion should take around 45 minutes.

Presentation Grading:

Preparedness (20 points):
Is the group prepared? Is it clear that they did the reading? Do they handle their questions smoothly? Did all the members participate in the discussion?

Handout (15 points):
Is the handout thorough? Does it address the bulleted prompts above? Did the students choose significant and/or interesting passages from throughout the reading? Do they have enough copies for the whole class?
See OASIS handouts for Brendan's sample handout

Discussion (15 points):
Did the group manage the class contribution well? Did they engage the group in interesting, thoughtful dialog? Did they use the full time for discussion? Did they uncover connections to our course themes in the discussion? Did they follow thoughts from the class well?


Columbia College Chicago Game Culture
Wednesday, 11-Apr-2007 23:35:55 PDT
Copyright © 2007 Brendan Riley