Game Culture, Spring 2007

Grading policy and evaluation procedures

Assessment:

In an ideal world, grades should serve as a communication space between the instructor and the student. In most grading situations, I will provide written feedback as well as a score-if you are unclear about my reasoning for your grade, please contact me. I encourage you to consider my comments carefully-they are the meat of your assessment. The grade is window dressing.

Grading Scale:

Grading Scale
GradeScore
A1000 – 930 points
A-929 – 900 points
B+899 – 870 points
B869 – 830 points
B-829 – 800 points
C+799 – 770 points
C769 – 730 points
C-729 – 700 points
D699 – 600 points
F599 or fewer points
Assignments / Point Scale
Game Culture Blog100 pts
Game Journal100 pts
Reading Responses100 pts
Discussion Sessions100 pts
In-class work150 pts
Game Analysis200 pts
Final Project250 pts
Total:1000 pts

Standards and proportions used:

The assignment sheet for each project includes a rubric (grading guide) that gives the specific expectations for that project. Successful projects engage thoughtfully in the assigned endeavor, demonstrate careful consideration of the course texts, follow all the specific requirements, use careful grammar and syntax, and follow proper citation rules. Each project receives written feedback and students are given opportunities to revise.

Smaller assignments play a significant role in this course as well. They provide opportunities for students to demonstrate their understanding of course texts and their thinking about the topics at hand. Because small assignments assess both engagement and preparedness, they are not accepted late. Students who plan to succeed in this course must plan to keep up with the day-to-day work and participate fully in class.


Columbia College Chicago Game Culture
Tuesday, 24-Apr-2007 09:25:11 PDT
Copyright © 2008 Brendan Riley