Game Culture, Spring 2007

Coure Policies

Classroom policies

Attendance || Tardiness || Turning in work || Extensions || Extra Credit || Academic Integrity and Conduct || Harassment || Complaints || Conaway Center Statement || Disclaimer

Attendance policy:

Since much of our in-class work is collaborative, it is absolutely necessary that you attend each class. Students who miss more than two classes after the first week will be penalized 75 points for each additional absence.

There are no excused absences. Work due for absences is due the day you return.

Tardiness:

Class starts on time. If you are late, you will miss information and disrupt other students when you arrive. If tardiness becomes a problem, I may institute a tardiness policy. Please be on time.

Turning in work:

All work is due at the beginning of class on the day it is assigned. Hard-copy work done outside class should be typed and printed double-spaced on white, 8.5x11" paper. Work due online is due at the beginning of class. Be sure to check the online syllabus to see what daily work is due on which day.

Computers are fickle beasts. You should have at least two copies of everything you make for this class. Floppy disks are the least reliable medium you could choose to keep your files on. I highly recommend you buy a flash drive; they're inexpensive and pretty darn reliable.

CAVEAT: I accept assignments by email, but you should not assume that I have received an assignment until you receive a confirmation email from me. If I do not receive the email before the assignment is due, late-work penalties will apply. In other words, if you turn in assignments by email, you do so at your own risk. If assignments are due on OASIS, you should post them there. Email them to me as a last resort.

If you do not have regular access to a computer, please speak to me after class and we will discuss options for turning in work. Late work and makeup assignments:

Daily assignments will not be accepted late. Students who miss class for un- or pre-excused absences must turn in any daily assignments on the day they return. Students who miss class for excused absences may turn in missed work the class after they return.

Peer Reviews should be given to band-mates on the date due. Students should keep a copy for their records. Peer Reviews turned in after the due date are worth half credit. Peer Reviews turned in after the project due date are worth zero points.

Extensions:

For whatever reason, if you discover that you will not be able to meet the project deadline, you may ask for an extension. I do not guarantee that I will grant one, but I usually do. Below are two tips for extension seekers:

Extra Credit:

As the semester progresses, I will offer some extra credit opportunities. Extra credit options will generally be worth 10-20 points each. However, any student may use one extra credit assignment to "cancel out" an unexcused absence. There is no limit to how many extra credit assignments any student may do.

Academic Integrity and Conduct:

All students are expected to be familiar with (and follow) the CCC Student Code of Conduct. If you haven't read it, you can download a copy here:
http://www.colum.edu/student-affairs/PDFs/The_Student_Code_of_Conduct.pdf

The Student Handbook states: "Academic Honesty is a cherished principle in the life of the College community. Students are expected to adhere to this principle by understanding the nature of plagiarism, and by not plagiarizing materials, by refraining from the use of unauthorized aids on tests and examinations, by turning in assignments which are products of their own efforts and research, and by refusing to give or receive information on tests and examinations. Persons who violate these principles of simple honesty risk embarrassment, course failure, or disciplinary action."

In this course, there are several ways students might violate college rules regarding academic integrity:

I take academic integrity very seriously, and am deeply insulted by cheating. Do not plagiarize work for this class.

Harassment:

In order to succeed in class, every student has to be willing to be open, honest, and involved. At the same time, we must have respect for one another's ideas, beliefs and statements. Therefore, each student is expected to participate in a reasonable, respectful manner in class—we can disagree and discuss, but we need to do so in a way that is not offensive or uncomfortable. Failure to do this, or disruptive behavior in class, will not be tolerated, and will result in disciplinary action.

Complaints:

Complaints about the class and/or grades should be addressed to the instructor, either before/after class, or during office hours (or another scheduled appointment). If whatever issues you have cannot be resolved, you should then follow up with your academic counselor or with the coordinator for the Game Design major or the chair of the Interactive Arts and Media Department.

Conaway Center Statement

Students with disabilities are requested to present their Columbia accommodation letters to their instructor at the beginning of the semester so that accommodations can be arranged in a timely manner by the College, the department or the faculty member, as appropriate. Students with disabilities who do not have accommodation letters should visit the office of Services for Students with Disabilities in room 520 of the Congress building (312.344.8134/V or 312.360.0767/TTY). It is incumbent upon the student to know their responsibilities in this regard.

Disclaimer statement

This course explores game culture dynamically. Rather than follow a rigid path to a specific conclusion, it opens areas for exploration. Often, it becomes necessary to change course, to follow leads and interests into new areas. Thus, the course calendar that follows is preliminary. It gives a general description of the plan for the course, but leaves much open to discussion and change. You should consult the online syllabus for specific assignments and updates. The online syllabus is authoritative.
http://www.curragh-labs.org/teaching/s08/gameculture/


Columbia College Chicago Game Culture
Wednesday, 30-Jan-2008 07:26:11 PST
Copyright © 2008 Brendan Riley